Battlefield: Hardline has been delayed into 2015, and this move might hinting that the development process has changed for the popular FPS. EA took a ton of flack when Battlefield 4 launched last October, the game was basically broken for months, and it finally picked up momentum when DICE got the game up to snuff. Responding to a question asking whether Activision’s move to a 3-year dev cycle had impacted EA’s approach to Battlefield development, EA Studios EVP Patrick Soderlund explained:
“What they [Activision] are doing mimics to some extent how we’re thinking. Obviously, more time, if managed correctly, yields a better product. So I would say that we’re similarly aligned, and that we’re taking a similar approach, but we haven’t articulated exactly what teams are working [on], because that would imply announcing things that we can’t right now.” Soderlund confirmed that DICE Sweden had also been working on “other things” in addition to Battlefield 4 expansion packs.