Patch 1.1 for Destiny is out now, introduces big changes to Exotics

Bungie has released 1.1 patch for Destiny earlier today. The patch buffs Exotic weapons and introduces pretty big changes to the way you upgrade them.  Bungie outlined all the changes of patch 1.1 on the official blog.

The patch is 75MB in size and we’ve got a list of the general changes below. For weapon changes, heard through to Bungie’s website.

Activities

Raid

  • Fixed an issue we introduced in a previous patch, in which Atheon did not correctly send 3 players through the time gates
  • Fixed an exploit where the Templar could be forced off its platform

-Daily Heroic Story

  • Destination Materials now drop from completing the Daily Heroic

-Bounties

  • Removed the ‘Relic Hunter’ Bounty
  • Destination Materials now drop from completing the Daily Patrol Bounty

Vendors

  • Reduced Cryptarch reputation gain from Engrams, but reputation reward packages now have an increased chance for Legendary Engrams
  • Players will now be able to use Vanguard Marks and Crucible Marks to purchase Spinmetal, Relic Iron, Spirit Bloom, and Helium Filaments from the Vanguard and Crucible Quartermasters in the Tower
  • Xur now sells a new material, Exotic Shards, to upgrade the final node of Exotics for 7 Strange Coins
  • Faction Class Items (ex: FWC Cloak, Dead Orbit Mark, etc.) are now replaced by Faction Emblems in the rank-up reward packages from Faction Vendors

Technical

  • Networking fixes, which should reduce the instance of the Bee family of KTOs
  • Fixed an issue in which using Xbox One party chat induced a slower frame rate